The thing is, this happens without the autopricer, too.shaelyn76 wrote:Alright. I hate the autopricer for one simple reason: People autoprice without actually checking the items that should be more expensive first. Some irritating person puts a r98 that is priced at 5 mil into their shop and decides to undercut for a quick profit. They price it at 2 million. If nobody happens to snap that item up in the first five minutes it is in the shop, chances are decent that someone will autoprice their shop and have that same item. Now the price is drastically lowered and every single person who has that item in their shop and autoprices will only continue to lower the price until it is relatively worthless. Now, with all that said, I agree that taking away the autopricer would be the worst thing Keith could do for GA sales. I would hazard a guess that 95% or more of the current GA holders use the autopricer more than any other feature given by the GA.
I get as frustrated as the next person when I'm trying to sell something at 8 million and someone comes along and prices it at 2 million. The thing is... if it were actually selling at 8 million, than the 2 million one would get snapped up so fast that the underpricing wouldn't matter. If it stays long enough that more and more 2 million items appear, than it was overpriced at 8 million, not underpriced at 2 million. Stuff is worth what people will pay for it, not what people want to sell it for!
But it's true that if it weren't for the autopricer, I wouldn't use GA medals.
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Everyone who wants to see higher payouts for games should note that this causes more inflation, not less.
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I'm not totally sure what to suggest. I think the thing that really hosed the Subeta economy was the introduction of the legendaries and there's nothing to be done about that now... taking them out of circulation would, I suspect, only make the problem worse.